

For starters, combat takes the fore while platforming and vehicle gimmicks take a back-seat, so that challenge is now almost entirely derived from handling enemies rather than memorizing movement patterns or completing precision jumps. Though some familiar elements do return, they’re implemented in a new way when they do, rather than appearing in a better-looking, slightly more complex coat of paint like in Battlemaniacs. More importantly, this is the first game since the original to introduce entirely new level ideas and a fresh take on the series’ formula. BT&DD is the first Battletoadsgame where all three Toads are playable characters, in addition to the Lee brothers, though the choice is largely inconsequential aside from the Dragons’ getting a jump kick. Fittingly, the Battletoads team up with Billy and Jimmy Lee to put a stop to this.
